The great Colossus seen from the front among flowers and its stone arms, playtest screenshot with shaders
An exploration mod for Minecraft Java

Where titans
became ruins.

Abandoned colossi, weathered skulls and ancient structures await in your Overworld. Follow their traces and discover what remains of a forgotten age.

1.0.0-beta.3 · Public testing releaseMinecraft 1.21.1 · 1.21.11 · 26.2 · 26.3  /  Fabric & NeoForge
I / REMAINS OF ANOTHER AGE

The landscape
keeps telling its story.

The great Colossus is only the beginning. More traces await along coasts, in grasslands and among forests. Some are visible from afar. Others reward a closer look.

Captures from the 10 and 11 November 2026 playtests, including released betas and a development playtest. Minecraft Java 1.21.1, TerraVista Living World and shaders contribute terrain, vegetation and lighting. Gallery images are proportionally resized; older HUD overlays are cropped out. The original aspect ratio is retained. The selected Colossus title image still uses the original photograph with CSS framing. All screenshots and sources ↗

II / YOUR FIRST EXPEDITION

Don’t just walk past.
Look closer.

The relics add places to explore, archaeological finds and remnants of old technology to your Minecraft world.

Rear view of the great Colossus by the river in Beta 3
The great Colossus from behind · Beta 3 with shaders
01

Explore and excavate

Pack supplies and a brush. Archaeological finds may await around Obelisks. Brush suspicious blocks instead of breaking them.

02

Follow the map

A recovered expedition map can lead you to your world’s unique great Colossus. Use the map marker to navigate and bring supplies for a longer journey.

03

Put old technology to use

Machine Cores work as rechargeable fuel for furnaces. A Salvage Magnet attracts nearby, reachable dropped items. Both wear down and can be recharged or repaired.

III / YOUR WORLD AWAITS

Choose your
next adventure.

Fabric or NeoForge, four Minecraft versions. Download the file that matches your installation.

Titan Relics is available on GitHub and mod platforms. The selector links directly to the matching Beta 3 GitHub download.

A beta to try out. Beta 3 is a public testing release. Sword Skull ground-contact issues are known; full Survival and long-session acceptance remain outstanding. The redesigned menus have not completed visual acceptance. Release notes and known limitations ↗

Availability of individual files on Modrinth and CurseForge can depend on platform moderation. All eight GitHub player files are in the linked Beta 3 release.

PUBLIC BETA / 1.0.0-beta.3

The right version.

Tested baseline
Java 21+ · Fabric Loader 0.19.5+
Also install
Fabric API 0.116.17+1.21.1 and Lithostitched 1.8.0, each for 1.21.1 / Fabric.

relics-1.0.0-beta.3+mc1.21.1.jar

Download JAR

SHA-256 checksums · Dependencies are not included.

01 / INSTALL

One matching JAR.

Close Minecraft. Put Titan Relics and its matching dependencies in the mods folder. For multiplayer, install them on the server and every client.

02 / PREPARE YOUR WORLD

Start fresh.

Back up existing saves. Create a new Overworld with structure generation enabled to experience the current relic selection and new distribution rules.

03 / CHOOSE A PLAY STYLE

Your expedition.

Under "Create World → World → Relic generation", choose Expedition, Balanced or Discoveries. Discoveries offers more opportunities to explore. A nearby find is not guaranteed.

Existing worlds keep their saved generation rules, even in unexplored chunks. Updating does not move relics or refill shared loot. Installation, dependencies and existing-world notes ↗

IV / BEFORE YOU SET OUT

Anything else
to pack?

Does Titan Relics work with my modpack?

Some combinations have been tested, but there is no general modpack, shader or performance guarantee. LOD and background generation can affect the result in particular. Before changing your setup, read the compatibility notes. The images show TerraVista Living World with shaders and do not establish compatibility with every pack.

How far will I need to travel to a relic?

Relics can be far apart. The selected distances do not guarantee a find. Terrain and biome checks can extend the journey. The distribution diagram in the menu is illustrative, not a seed preview.

Can I keep using an existing world?

Back it up first and stay on a supported Minecraft/loader target. The world keeps its saved settings. New Beta 3 distribution rules are not activated in older worlds, even for unexplored chunks. Downgrades and cross-loader conversions are not supported migration paths.

May I use the mod in my modpack?

Yes. Original project contributions are under the MIT license to the extent the author holds the rights. No individual modpack permission request is needed. Retain copyright and license notices. Third-party works and visual references keep their own rights. License · Credits.

How do I report a bug or share balance feedback?

Use the GitHub bug report form. Include the mod, Minecraft and loader versions, your modpack, selected settings and reproduction steps. For generation issues, the seed and coordinates help. Attach the relevant log and remove private information before posting.

Titan Relics is an independent fan project, not an official Minecraft product. Inspirations include The Archive In Between and Josh White. Full credits ↗